We’ve kept a bit of a lid on this one for some time: the PC version of Third Eye Crime has been under development in our secret game production bunker for the last couple of months. And just today, it went live on Steam! If you were not able to play the game [...]
Aaaaaaand … we are live. Check out the Official Third Eye Crime Site to read some of the nice things people are saying about the game, and of course check out, too, your friendly neighborhood App Store to download the game itself. Finally check out our launch trailer below. Now GET OUT [...]
Little might you have known, dear Internet, that aside from the fun and brain-twisting challenge of Third Eye Crime, there’s also some honest-to-goodness Science in there! Last week, Boston was lucky enough to host the AIIDE conference — that’s the Artificial Intelligence and Interactive Digital Entertainment conference — and Moonshot was on-hand to show off [...]
Hey Internet — Thought you might be curious about how we create levels for Third Eye Crime. This video condenses two and a half hours of creating a single level into about 7 minutes. Destined for Chapter 5 (“The Hall of Records”), this level serves as a reinforcement for the “proximity door” object [...]
Hi Internet, Moonshot Mission Control here. Well that was a whirlwind! After 3 days of showing off Third Eye Crime at PAX East as part of the Indie Showcase, the crew jumped on a plane to sunny (foggy) San Francisco to take part in GDC 2013. Christian and Damian gave a talk there on — [...]
Internet, forgive us. We know: we’ve owed you a 3eC trailer for quite some time now. Well, here it is. See you at PAX East, everybody!
Since announcing our new game, Third Eye Crime, we’ve gotten one question with some frequency. “Yes, 3eC sounds life-changingly amazing, and I will definitely be buying it. But what ever happened to Fallen Frontier?” Glad you asked. Our friends at Joystiq asked as well, and a little while ago they posted a story on just [...]
Hello, Internet. It’s been a while. 668 days to be exact. Where have we been? Pff, come on, Internet. Where haven’t we been? But never mind for now the hows, and the whys and the heretofores. We have a game to announce! Coming this spring to the iPad, Moonshot gives you: What’s all this then? [...]